Razer Phone With Huge Bezels, No Headphone Jack, Dubious Gamer Cred Announced

Thinking of making an Android phone for gamers? Razer has the answer for that, as it introduces its first ever smartphone into the mill now. Appropriately titled the Razer Phone.

Price at $700 and shipping on November 17th. This handset from Razer has a 5.7-inch 2560-by-1440 2K display with variable refresh rate. It’s something like Apple’s most recent iPad Pro – comes with a whopping 8GB of RAM, coupled by 64GB of expandable storage. Aren’t they all spec-rich beasts of incredible processing burden?

The Razer Phone is designed with the integration of a 4,000mAh battery powering the flagship-standard Snapdragon 835 processor. It also includes stereo front-facing speakers with Dolby Atmos support and no headphone jack. A dual 12-megapixel camera system on the back works along the same lines as Apple’s iPhone setup; one camera lens has a f/1.8 aperture for wide shots and the other is a telephoto f/2.6 shooter.

As we said above the Razer Phone is one of which smartphones designed to better appeal to spec lovers, but having handled the device extensively ahead of today’s launch. You will find a characterless black-slab aluminum exterior, but the Razer Phone exists for gaming.

Razer has entered the competitive smartphone market with the release of its first and foremost device, called the Razer Phone. It has been listed on a UK-based website already. There are few questions Razer will have to answer as it introduces its Phone. Razer’s supposedly gamer-friendly device is lacking easy connectivity to a gamer’s most essential peripheral after the controller.

Inside the Razer Phone box, you’ll find a THX-certified audio dongle that lets you hook up headphones and promises 24-bit “audiophile-quality” sound, but it seems like a weird compromise on a device that’s supposed to be about no-compromise gaming performance.

More importantly, the Gaming company Razer hasn’t done anything to truly elevate the Android gaming experience over its more seasoned competitors. Current Android flagships are powered by the same Qualcomm’s SD835 that Razer uses, OnePlus and others have already been selling 8GB phones for a while now. And Razer’s software augmentations boil down to a Game Booster app that functions like a secondary settings menu.

In Game Booster, you will be able to prioritize system resources for games, specify your desired resolution, and do a few other tweaks that mostly feels like the superfluos effort. In terms of UI, the software it is running on Razer Phone is basically stock Android Nougat 7.1.1 with Google Assistant and the premium version of the Nova Launcher preloaded. No Android Oreo version 8.0 this year.

 

Razer is still so very green to this phone business that it didn’t even have a dedicated gaming mode with all visual notifications disabled. It was a very useful feature that’s on Samsung’s Galaxy S devices that Razer built it into its own Android software. This goes to show both the company’s inexperience and its willingness to learn quickly.

Though Razer has pushed thing forward on the display front by using a Sharp IGZO panel capable of adjustable frame rates maxing out at 120Hz. Meaning that ultra smooth animations during games and extra slow speeds for when the phone is just idling on the Home screen.

The device is priced $699 in the US (or €750 in Europe, £700 in the UK) and sold directly from Razer’s online store or Amazon.com. With a ship date of November 17th and online reservations opening today.

The Razer Phone is arriving into a competitive segment of the smartphone market. It’s going up against brilliantly designed pieces of hardware. Like the rivals – Galaxy Note 8, LG V30, HTC U11, OnePlus 5, and Huawei Mate 10 Pro offers.

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