Clash of Clans May 2016 Balancing Update In Now Live, Reviving The Game With Big Changes

Although the latest major update for Clash of Clans arrived in March, brings with it the first new Dark Elixir troop in a while, bug fixes and cheaters removal methods and much more. Today though, the Supercell’s developer has announced on its official forum that the May balancing update includes faster brewing time for all spells and faster training for certain character types. There’s Dragon, Lava Hound and Wall Breaker included as well. In fact it has 3x faster in most cases and also revive the game completely.

This new Clash of Clans update is bigger than the December’s last year, that delivered Town Hall 11 to the game and largest than anything else. On May 2nd Supercell unveiled a “game balancing update” is coming soon that everyone needs to know about. It definitely bringing new features and most probably bug fixes and issues faced by Clash of Clans players.

It seems the company needs to revive the slowing game, get it back to the top position of charts along with Clash Royale, and boost its millions of players into enjoying the game again without any problem. However, with this new update to Clash of Clans, things are a bit progressed, bigger and better troops arrived, strong bases with huge walls that can’t be penetrated and more.

Result in front, as of all recent updates small armies no longer suffice in Clash of Clans title. Players need to spend 200-300k on big armies to take down enemies in multiplayer battles. Huge troops could take over an hour to create and often nearly 2 hours just for one attack that lasts three minutes, that made millions og Clash of Clans game player quit and have uninstalled it. Hopefully this update changes that now.

What’s New?

Coming tomorrow could be the biggest changes in Clash history. In an effort to fix a lot of issues started banning cheaters for two weeks, or permanently, added daily star bonus goals and more. Supercell understands that players aren’t enjoying the CoC game as much as they experience before.

Once the Clash of Clans May update arrives all Spell brewing times will be twice as fast, and trainging big troops like Golems, Pekka, Bombers etc. will be 2 to 3x fast. Not to mention, Hero King Queen and Grand Warden regeneration times will utterly reduced.

Here’s the full details on Supercell Moderator Anoushka.

  • 2x Faster brewing for all Spells
  • 2x Faster training for Dragon, Witch and Wall Breaker
  • 3x Faster training for Golem, Lava Hound and P.E.K.K.A
  • Hugely reduced Hero regeneration times
  • Faster training also for Balloon, Wizard, Healer, Valkyrie and Bowler
  • Maximum timeout searching for opponents raised from 5 to 30 minutes

Brew Times:

  • Golems, Pekkas, Hounds, Dragon: 15 minutes
  • Witch: 10 minutes
  • Wall Breaker: 1 minute
  • Spells: 10 minutes
  • Dark Spells: 5 minutes

• Gameplay balance: Bowler starts attacking much faster when reaching a target
The Bowler landed a bit softer than he would have liked. While we continue to watch how strategies evolve with this new troop, a faster first-attack speed (similar to the recent Valkyrie buff) will make sure Bowlers don’t lag behind the rest of the army.”

Supercell also mentions few other things such as an extended time-out period for searches in higher level league play, longer waits for the retry button for those with high trophy counts and more. Excited about the changes?


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