Google and Lenovo both showcases Project Tango, a much-awaited platform that uses computer vision to enable mobile devices to detect their position relative to the world around them without using GPS or any other external signals and figure out space and motion just like humans do and brings spatial perception to devices powered by Android. Has been shown off at CES 2016 by Lenovo, making it the first consumer Phone with Google’s Project Tango platform, and will sell it as its brand.
Google has in the past launched Project Tango Development Kits to help developers create applications to use this technology, and Lenovo is not the only one big partner for that project. OEMs other than the Chinese manufacturer, in August last year Intel had wrapped off Project Tango phone-powered by Intel’s RealSense technology at it own developer forum. Pre-order for the $399 Project Tango phone is now available on Intel’s official website.
Now that Lenovo has joined the Project Tango game and promised a launch date timeframe as this summer 2016. Both the giants teamed up to bring Project Tango to consumers, which allows the real time creation of 3D models of a user surroundings. Depth-based applications, which allow mobile devices to create 3D models of place virtual objects within them and Lenovo by announcing that it would be building a consumer-ready, phone form-factor version of Tango, in collaboration with Google. Sale in summer.
Las Vegas has witnessed what Google showcased. How the progress it has made with Project Tango with product lead Jhonny Lee showing off the device can also be used to accurately measure space, the arear, and as aforementioned, create and play 3D games like Jenga. Google has been working on with other app developers, who have created these apps for Project Tango devices.
Key to all these is the real time ability of Tango to not just create a depth map of its surroundings, but turn it into a 3D model of the space, enabling pbject placement, navigation, that too within the space. Project Tango extends the notions of position and navigation that we’re been already accompained with familiar outdoors using GPS to indoor spaces. Essentially, the Google’s device sees any space as a 3D map, helping its users put this infrmation to decide what furniture will go in a house or to create a three-dimensional image insted of a flat photo.
Google speaks about Project Tango devices, which have potential in scanning locations and products, gaming and other activities, ultimately changing how mobile devices are used.
Johnny Lee, Project Tango Lead, Google said,
“With Project Tango, the smartphone becomes a magic window into the physical world by enabling it to perceive space and motion that goes beyond the boundaries of a touch screen.” And “By working with Lenovo, we’ll be able to make Project Tango more accessible to users and developers all over the world to both enjoy and create new experiences that blends the virtual and real world.”
Although, Lenovo and Gogle re-engineered the architecture of the three cameras needed for Tango; traditional camera, a depth camera and a fisheye camera and on the other hand also re-oriented the PCB and other components of the device to fit in a phone form-factor, enough heat to keep the fianl version running.
The processing power needed to run depth-enabled applications in real time and that’s provided by Qualcomm Snapdragon SoC. The device is expected to be available this summer and both Lenovo and Google put out a call for app developer to create solutions it can showcase on the phone when it ships. Interested ones can submit through Google’s Tango Incubator site here to help more developers builds apps for Project Tango.
In real time the highly-anticipated Google’s Project Tango will be hitting the store shelves as a $500 Lenovo smartphone.